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Ring Game changes: Making poker fast and fun

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We recently revealed that we are making some big changes at Full Tilt to improve the playing experience by making the game more accessible and exciting. Online gaming has evolved considerably since poker arrived on the scene, and the way in which people play has also changed. Full Tilt

Many players that are new to the game can find the traditional online poker ring game lobby unwelcoming, so we’re streamlining the journey, helping people to get into their game smoothly and quickly, wherever they may be playing.

When a player arrives at a live card room, they tell the poker room manager what game they want to play and the poker room manager will take them to a table with a free seat so that they can start playing straight away.  As players join and leave the live card room, the poker room manager brings new people together to create new tables, and moves players from short-handed tables to ensure every player has the best possible experience.


Full Tilt is introducing a very similar system for our online play – an online system that will make it as easy as possible for you to load up the software, choose your game, and start playing immediately.

As a player, you can choose your game type and preferred stakes and be instantly seated at a table, getting straight into the action. It keeps things fun, fast and simple. Tables will be merged if and when two or more become shorthanded. This new system will ensure that your success is determined by your talent at the table, not your skill in choosing opponents.

In addition to these changes, we’ve decided to remove Heads Up tables from our ring game offering. We’re doing this for two important reasons; firstly, Heads Up games were being adversely impacted by the minority of experienced players who targeted ‘weaker’ opponents rather than take on all challengers, and secondly, new players who tried out the Heads Up games found it intimidating and confusing (asking themselves “why are all these guys not playing each other?”). Unfortunately, these table selection changes didn’t fix this problem so in Heads Up we had no choice but to remove them altogether, as we know the more new players that play it, the less likely they are to return and keep playing. In short, Heads Up ring games just didn’t form part of a healthy poker ecosystem, which made our decision to remove them easier.

We are also removing nosebleed stakes, Stud, Draw and Mixed Game ring game tables. The new structure will present a clean offering for all players and we consider these ring game changes to be key to Full Tilt’s ongoing commitment to provide a level playing field and attracting and retaining more casual poker players.Full Tilt

We also recognize that in the past, a proportion of players have used extensive table selection to their advantage and that those players might not like these changes. Their advantage over other players will now be negated and we don’t think that’s a bad thing. Good things happen to those who play and we believe the changes we’re making will see even more good things happening to more players at Full Tilt.

We hope that you’ll enjoy the new lobby experience and will let us know what you think by emailing us at feedback@fulltilt.com .

Dominic Mansour is the Managing Director of Full Tilt.

The post Ring Game changes: Making poker fast and fun appeared first on Poker Blog - Full Tilt - Poker strategy, stories and videos.

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Heraldk
3403 days ago
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imbourbon: By David Olenick

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imbourbon:

By David Olenick

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Heraldk
3851 days ago
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2243 days ago
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Hello Internet: The Podcast

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I've been working in secret on a podcast for the last month with Brady Haran that it's time to make public: Hello Internet. At this stage it's a 10-episode experiment of us talking about whatever catches our attention.

If you enjoy the first episode, please click here to subscribe in iTunes or, if you're a pro podcast listener, you can use the RSS feed in your client of choice.

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3939 days ago
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T-rex Calories

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T-rex Calories

If a T-rex were released in New York City, how many humans/day would it need to consume to get its needed calorie intake?

Tony Schmitz

About half of an adult, or one ten-year old child:

Tyrannosaurus rex weighed about as much as an elephant.[1]This always seemed a little off to me; my mental image of elephants is that they're in the same size range as cars or trucks, whereas T-rex, as Jurassic Park showed, is big enough to stomp on cars. But a Google image search for car+elephant shows elephants looming over cars just like the T-rex in Jurassic Park. So, great, now I'm also afraid of elephants.

No one is totally sure what dinosaur metabolism looked like, but the best guesses for how much food T-rex ate seem to cluster around 40,000 calories per day.[2] Food calories (kcal). Sources: This and this, and this with some notes from this and distraction from this.

If we assume dinosaurs had metabolisms similar to today's mammals, they'd eat a lot more than 40,000 calories each day. But the current thinking is that while dinosaurs were more active (loosely speaking, "warm-blooded") than modern snakes and lizards, very large dinosaurs probably had metabolisms that more closely resembled komodo dragons than elephants and tigers.[3]For big sauropods, we know this must be the case, because otherwise they would overheat. However, there's a lot of uncertainty surrounding T-rex-sized dinosaurs.

Next, we need to know how many calories are in a human. This number is helpfully provided, by Dinosaur Comics author Ryan North, on this wonderful t-shirt. Ryan's shirt tells us that an 80-kg human contains about 110,000 food calories of energy.

Therefore, a T-rex would need to consume a human every two days or so.[4]Although a T-rex would likely be willing to eat several days to weeks worth of food in one meal, so if it has the option, it might eat a bunch of people at a time, then go for a while without eating. The city of New York had 239,736 births in 2011, which could support a population of about 1,000 tyrannosaurs. However, this ignores immigration—and, more importantly, emigration, which would probably increase substantially in this scenario.

The 33,000 McDonald's restaurants worldwide sell something like 15 billion hamburger patties per year,[5]They stopped reporting the "x billions served" number on their signs, but this website has some extrapolations. for an average of 1,245 burgers per restaurant per day. 1,245 burgers is about 600,000 calories, which means that each T-rex only needs about 80 hamburgers per day to survive, and one McDonald's could support over a dozen tyrannosaurs on hamburgers alone.

Ands if you live in New York, and you see a T-rex, don't worry. You don't have to choose a friend to sacrifice; just order 80 burgers instead.

And then if the T-rex goes for your friend anyway, hey, you have 80 burgers.

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Heraldk
3969 days ago
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rclatterbuck
3970 days ago
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jhellman
3970 days ago
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1245 burgers per day per McDonalds. That's a lot of burgers! Wonder what the median is?
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bdusel
3968 days ago
Assuming a 14 hour lunch/dinner menu, thats a burger about every 40 seconds. Figure not everyone gets a burger, but some people order more than one, so lets call it an order per minute. Between the drive in and the counter, I'd say it seems about right.
jepler
3970 days ago
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“[E]ach T-rex only needs about 80 hamburgers per day to survive, and one McDonald's could support over a dozen tyrannosaurs on hamburgers alone.”
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